![]() The combo also includes Selvala, Craterhoof, and any untap ability as well. Now this combo revolves around these three cards One revolves around playing our deck till we get Craterhoof and the other is by infinitely blowing up our opponent’s lands, artifacts, and enchantments. I personally recommend running 8-12 elves in the deck so that you can have room for the rest of your deck without diminishing your elf package. There are other neat elves that can go well here like Marwyn the Nurturer, but I personally don’t like her. When building this deck, you can go full elf tribal if you want to. For quirion Ranger, he’s useful to help untap Selvala to produce more mana which can be helpful. Ezuri is there to be another win condition if any of our combos gets stopped. Normally at times when we have priest or the sage or the Archdruid, we tend to make some decent amount of mana to were we really don’t need Selvala sometimes. Now we do want Selvala out on turn two at the earliest so we do run our mana dork elves to help out.
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